Client Exports

openMenu

Opens the appearance menu

exports.sn_appearance:openMenu(function(changed, appearance, charge)
    if (changed) then
        exports.sn_appearance:saveAppearance(appearance, charge)
    end
end, {
    label = 'Clothing Store',
    categories = { 'clothing', 'accessories', 'outfits' },
    charge = 999,
    noCamera = false, -- Disables set camera
    canLeave = true, -- Allow players to leave without saving
    --job = 'jobname', -- Lock it to a job
})

closeMenu

Closes appearance menu if any are open

exports.sn_appearance:closeMenu()

Last updated