Client Exports
openMenu
Opens the appearance menu
exports.sn_appearance:openMenu(function(changed, appearance, charge)
if (changed) then
exports.sn_appearance:saveAppearance(appearance, charge)
end
end, {
label = 'Clothing Store',
categories = { 'clothing', 'accessories', 'outfits' },
charge = 999,
noCamera = false, -- Disables set camera
canLeave = true, -- Allow players to leave without saving
--job = 'jobname', -- Lock it to a job
})
closeMenu
Closes appearance menu if any are open
exports.sn_appearance:closeMenu()
Last updated